Rhino models

Week 4.1

This week I dove into Rhino and started trying to see if I could make the basic shape of my coffee machine. As it turns out, Rhino isn't as daunting as I once thought, and once you understand how it works, it's actually pretty awesome to use.

There was however a couple things I couldn't figure out:

  • For some reason the fillet tool wouldn't work after I had sliced part of a shape, so I wasn't able to get the nice rounded edges I was looking for
  • The fillet at the front should be rounded at the top, sort of slanted inwards, which proved very difficult
  • Attatching the button to the front of the machine proved tricky
  • Working with see-through materials like glass was tricky in the render, because it was hard to see their outlines
  • I wasn't able to figure out how to add a glass shape to house the coffee beans at the top

Hopefully these are all things I can work out by talking to Jason on Tuesday.